Rivals 2011 Dynasty

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 10:06 pm

    Jaredlib wrote:Yunj I am still playing with the routes and whatnot. On heisman I have gotten varied results, I got blown out by bama once and my zone got destroyed, the second time I shut them out and zone played very well. seems like play calling is a bit more important this time around as certain coverages are only designed to stop certain route combinations.

    My main issue right now, is I cant stop a five yard hitch. A simple hitch. I run cover 2 and bump and run, they just stand behind the guy and let him catch it, same with man, I cant stop the hitch...
    Have you tried moving the coverage back or switch coverage to soft that way the defender will be in front of the WR. The reason why cover 2 probably wont work is its more of a defense that defends the flats. So if a guy can get past the DB and the OLB dont get into the passing lane(OLB usually dont defend all the way to the sidelines) its hitch city all day. If that dont work you might have to get your skills up and control the DB and shut that down. One thing i notice is on curl routes in NCAA 11 the defender seem to run and stop 3 yards behind the WR and unless he jumps the pass or hits the guy while he catches it, the WR will win 8/10 times.
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    Jaredlib

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    Re: Rivals 2011 Dynasty

    Post by Jaredlib on Tue Jun 28, 2011 10:08 pm

    Ok, so maybe we should forget about Heisman.

    I just played a game on AA and the CPU scrambled 4 times in the first 3 qtrs alone. Keep in mind, I only saw 2 scrambles in 8 whole games on heisman.

    its too bad because I like how heisman plays other than that, but we might need to look at AA sliders and just make em tougher.
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    splff3000

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    Re: Rivals 2011 Dynasty

    Post by splff3000 on Tue Jun 28, 2011 10:10 pm

    Man this shit is the same shit. The same plays that worked in 11 work in 12. Color me disappointed. Sad
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    Re: Rivals 2011 Dynasty

    Post by splff3000 on Tue Jun 28, 2011 10:19 pm

    Also as for the graphics, the demo was like that last year but when the final version came out they were closer to the same graphically. I wouldn't worry about that right now. What I am worried about is how i'm shredding this "improved" zone defense. I pretty much move the ball at will now.

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 10:23 pm

    Yea jared AA sliders with some tweaks seem to work better because basically when you have it on Heisman your players play dumb and on AA the cpu players play dumb so the way i see it why not just make the Cpu players smarter so you not getting cheated but still have good games. I mean i know people going to blow the cpu out so why not just make it more realistic rather than super cpu vs dumb user players lol
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    dipsh

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    Re: Rivals 2011 Dynasty

    Post by dipsh on Tue Jun 28, 2011 10:28 pm

    splff3000 wrote:Man this shit is the same shit. The same plays that worked in 11 work in 12. Color me disappointed. Sad

    I disagree Splff. I've tried 4 verts and I had accidentally found a D that was unstoppable (I.E. 20 sacks with LB) and I can't get either of them to cheat like they were before. I was only playing on AA for every game too.
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    Re: Rivals 2011 Dynasty

    Post by dipsh on Tue Jun 28, 2011 10:34 pm

    splff3000 wrote:Also as for the graphics, the demo was like that last year but when the final version came out they were closer to the same graphically. I wouldn't worry about that right now. What I am worried about is how i'm shredding this "improved" zone defense. I pretty much move the ball at will now.

    Is this true cuz I'm seriously thinking I might switch systems

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 10:35 pm

    Lol i seriously hope EA aint about to put out NCAA 11.5 out.
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    stoptherun

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    Re: Rivals 2011 Dynasty

    Post by stoptherun on Tue Jun 28, 2011 10:38 pm

    yungjswag89 wrote:Lol i seriously hope EA aint about to put out NCAA 11.5 out.

    11.5 is generous. This demo is 11.2.1 IMO

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 10:40 pm

    dipsh wrote:
    splff3000 wrote:Also as for the graphics, the demo was like that last year but when the final version came out they were closer to the same graphically. I wouldn't worry about that right now. What I am worried about is how i'm shredding this "improved" zone defense. I pretty much move the ball at will now.

    Is this true cuz I'm seriously thinking I might switch systems
    Well unlike you good folks i cant afford to get a xbox and im not trading my ps3 for a 360. Not for 1 game lol maybe i will hit the lotto then i can do some thangs lol
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    Re: Rivals 2011 Dynasty

    Post by Jaredlib on Tue Jun 28, 2011 10:45 pm

    Spliff u playing on heisman? Passing on aa is fucking cake. They need to combine aa scrambling with heiaman coverage
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    Re: Rivals 2011 Dynasty

    Post by Jaredlib on Tue Jun 28, 2011 10:46 pm

    What's funny is zehpoopah is playing a ncaa 11 game and I seriously think it looks better than the 12 demo graphics wise

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 10:47 pm

    stoptherun wrote:
    yungjswag89 wrote:Lol i seriously hope EA aint about to put out NCAA 11.5 out.

    11.5 is generous. This demo is 11.2.1 IMO
    lol i probably wont be able to play it till tomorrow because its downloading so damn slow but ima put it like this do the good out weigh the bad, if so its worth playing.
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    dipsh

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    Re: Rivals 2011 Dynasty

    Post by dipsh on Tue Jun 28, 2011 11:00 pm

    Well playing the demo on xbox 360 got me all excited and ps3 makes me remember the old Bill Walsh college football cuz the graphics are so close. I won't buy the PS3 version unless Splff is right about the retail version being better. But a guy on OS just posted that he was at E3 and the PS3 looked way worse than the XBOX version. I didn't pay $2000 for a TV to play old PS2 games on it.

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    Re: Rivals 2011 Dynasty

    Post by Guest on Tue Jun 28, 2011 11:07 pm

    Jaredlib wrote:Spliff u playing on heisman? Passing on aa is fucking cake. They need to combine aa scrambling with heiaman coverage
    Its because on heisman the cpu is so smart that it knows the route you running and knows right where its going so it can move players to stop it. On AA the cpu dont know so it dont always have players in perfect position.
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    jusblaze09

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    Re: Rivals 2011 Dynasty

    Post by jusblaze09 on Tue Jun 28, 2011 11:14 pm

    This was a presentation year

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