Workers 13 OD

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    LongSnapper61

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    Re: Workers 13 OD

    Post by LongSnapper61 on Sun Jul 29, 2012 3:06 am

    ???? I didn't even play on the ps3?? I supersimmed my shit on the website
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Sun Jul 29, 2012 3:45 am

    Pretty sure he talking about the 55 restarts you did earlier.


    Even though I'm not greened up I'm good to go.
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Sun Jul 29, 2012 4:16 pm

    advanced
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    Jaredlib

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    Re: Workers 13 OD

    Post by Jaredlib on Sun Jul 29, 2012 6:36 pm

    Welllll NC State loses their first game of the season.

    Thanks to 7 INTs, 3 returned for six, Clemson knocks off the Wolfpack.

    I ain't even mad, it would have been dumb as fuck for me to go to the NC without winning a user game
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Sun Jul 29, 2012 10:23 pm

    Ok we have another issue with Snapper and restarts. This time his game froze in the loading screen and he restarted and he lost to Baylor but it never showed in the central so what do yall think should happen in this case. I have removed him from the OD for now until we sort this out.
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Sun Jul 29, 2012 10:26 pm

    should i let him back and make him sim a lose or should i boot him
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    Mr.Slick

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    Re: Workers 13 OD

    Post by Mr.Slick on Mon Jul 30, 2012 1:53 am

    Hey guys, i played my game vs Nebraska and won 44-24 and i went to see the player stats and it juts froze so i restarted my ps3 and hoped that the gm was saved and i checked and i had to play again. Im sorry for not getting any evidence as most of yall will think i quit vs cpu

    JoeyJ1203

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    Re: Workers 13 OD

    Post by JoeyJ1203 on Mon Jul 30, 2012 3:03 am

    lol slick n snap

    yung i played ma shit dont feel liek recrutiing u can advance
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Mon Jul 30, 2012 11:04 am

    Post-season ban, I say let long come back after the bowl games. He better not freeze during the CC.
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Tue Jul 31, 2012 11:55 am

    UK wins the SEC East! With a 5-2 conference record entering their final regular season game, UK slips by an upset minded UT squad and earns a spot into the SEC Championship game. Auburn and Alabama will play this week to decide who earns the right to play the buck-nasty UK Wildcats.

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    Jaredlib

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    Re: Workers 13 OD

    Post by Jaredlib on Tue Jul 31, 2012 3:26 pm

    Hey guys, I read something yesterday on Gaming Tailgate that I was going to post a link to, but I didn't. After chatting with Muck about it, I decided it should be brought up.

    TGT has confirmed (I will link to it when I can), that sliders for the time ever affect USER games in OD this year.

    This is a slippery slope IMO, because for the first time we need to approach sliders from a USER game perspective and not a CPU game perspective. We can't really use a set from OS because those are designed for CPU games, yet, anything we tweak for USER games will also affect how the game plays against the CPU, so we need to throw in something on the CPU side to counter it.

    Plus, I know there is no way everyone is all going to agree on everything we need to tweak, though I do know that almost everybody has, on here or in the chat, mentioned seeing some crazy shit in at least one of their user games.

    It's just food for thought. Maybe we need to open a discussion about it going forward.

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    TJ

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    Re: Workers 13 OD

    Post by TJ on Tue Jul 31, 2012 11:42 pm

    Advanced at 10:30pm Tuesday 7/31/12. Only 4 User-CPU games on the final week of the season.

    JoeyJ1203

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    Re: Workers 13 OD

    Post by JoeyJ1203 on Wed Aug 01, 2012 10:24 am

    games r done tj and yung, yall can advance workers....
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    stoptherun

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    Re: Workers 13 OD

    Post by stoptherun on Wed Aug 01, 2012 10:48 am

    Not sure how my last gm got simmed. I've been thoroughly fucked over in workers this season. I think I've played 4 games lol
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Wed Aug 01, 2012 11:45 am

    I don't have yung's info, not sure if he ever gave it out to anyone, and with no cell guess we looking at advancing around 3:30 or so.

    LongSnapper61

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    Re: Workers 13 OD

    Post by LongSnapper61 on Wed Aug 01, 2012 1:33 pm

    I'm playing my game now, didn't get to accept my invite until just now.
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Wed Aug 01, 2012 5:58 pm

    hey guys from what im hearing most ppl games are freezing because of the in game updates and gametrack so try skipping them to see if that helps
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Wed Aug 01, 2012 6:01 pm

    Advanced to Champ week i would like it if we got through this week pretty fast if possible. Joey vs UCF, Canes vs Breon, Jared vs GT, and TMJ vs Aub are our only games
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    Jaredlib

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    Re: Workers 13 OD

    Post by Jaredlib on Wed Aug 01, 2012 6:10 pm

    I will try to play within the ne xt 3 hours. On my phone rite now not home
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Wed Aug 01, 2012 8:55 pm

    Advanced to Bowl Week
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Wed Aug 01, 2012 10:19 pm

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    Jaredlib

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    Re: Workers 13 OD

    Post by Jaredlib on Wed Aug 01, 2012 10:29 pm

    Snarf Snarf
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    Kingofda334

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    Re: Workers 13 OD

    Post by Kingofda334 on Thu Aug 02, 2012 6:34 pm

    aye guys we need to find a day to do CC. Im good tomorrow night and Saturday afternoon


    LongSnapper61

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    Re: Workers 13 OD

    Post by LongSnapper61 on Thu Aug 02, 2012 7:39 pm

    I am good anytime tommorrow or this weekend
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    TJ

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    Re: Workers 13 OD

    Post by TJ on Thu Aug 02, 2012 10:21 pm

    Buddie, Slick's buddie, you two I believe are the only 2 that have players leaving if you want to sway em.

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    Re: Workers 13 OD

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